Tuesday, 24 January 2012

Punch - testing testing 123

The zbrush sculpt is kind of extreme on the face wrinkles so I've done a quick deformer test to see what happens when the mouth is openned really really wide the wrinkles are normal mapped back into maya from zbrush.


Admittedly the way the mouth deforms is deeply odd but the wrinkles on the side of the mouth seem to be working

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